Seal of the Pharaoh: review typed by 2TUFF
Text typed by 2TUFF.
- System: 3DO Chipsets
- Make: ASK KODANSHA SYSTEM SACOM
- O.Name: VIRTUAL QUEST
- Release: Out-Now (JPN) * 1-Player *
After drudling through my fair share of motionless, frame by frame,
dungeon adventures like Might & Magic, Wizardry and Skull Keep on
the current 16 bit hardware platforms, Seal of the Pharaoh is like
a breath of fresh air. Here, for the very first time, 32 bit meets
3D dungeon gaming, with spectacular results. Not that this is the
do all, end all 3D game, it's not. It is, most likely, just the tip
of the iceberg, now that we are entering the next plateau of gaming.
Nevertheless, no 3DO owner should be without this first 3D dungeon
RPG. Seal of the Pharaoh has you wandering through a mysterious
Eygptian Pyramid. What lies ahead are groups of ancient monsters who
protect these sacred walls from violators, such as yourself. You
must obtain ancient stone tablets, weapons and other clues, in search
of the key guardien who lies at the end of each tomb. Map carefully
and be very aware of your surroundings, because you can only save after
defeating each guardian. Die, even while fighting him, and you start
at the beginning of that tomb. The player interface is simple and
relies more on your ingenuity, then complex instructions. You quickly
get the feeling that it is you against the inhabitants of these
corridors.
michel.buffa@essi.fr