Seal of the Pharaoh: review typed by 2TUFF


Text typed by 2TUFF.

After drudling through my fair share of motionless, frame by frame, dungeon adventures like Might & Magic, Wizardry and Skull Keep on the current 16 bit hardware platforms, Seal of the Pharaoh is like a breath of fresh air. Here, for the very first time, 32 bit meets 3D dungeon gaming, with spectacular results. Not that this is the do all, end all 3D game, it's not. It is, most likely, just the tip of the iceberg, now that we are entering the next plateau of gaming. Nevertheless, no 3DO owner should be without this first 3D dungeon RPG. Seal of the Pharaoh has you wandering through a mysterious Eygptian Pyramid. What lies ahead are groups of ancient monsters who protect these sacred walls from violators, such as yourself. You must obtain ancient stone tablets, weapons and other clues, in search of the key guardien who lies at the end of each tomb. Map carefully and be very aware of your surroundings, because you can only save after defeating each guardian. Die, even while fighting him, and you start at the beginning of that tomb. The player interface is simple and relies more on your ingenuity, then complex instructions. You quickly get the feeling that it is you against the inhabitants of these corridors.


michel.buffa@essi.fr