\begin{thebibliography}{RW90}

\bibitem[Bei]{Guitarist}
T.~Beier.
\newblock Practical uses for implicit surfaces in animation.

\bibitem[Bli82]{Blobby}
J.~F. Blinn.
\newblock A generalisation of algebraic surface drawing.
\newblock {\em ACM Trans. Graphics}, 1982.

\bibitem[Gra93]{SoftObj}
G.~Graves.
\newblock {\em The Magic of Metaballs}.
\newblock Computer Graphics World, 1993.

\bibitem[PT]{Manip}
B.~A. Payne and A~.W. Toga.
\newblock Distance field manipulation of surface models.

\bibitem[PW94]{Lightning}
B.~A. Payne and B.~Wyvill.
\newblock {\em Visual Simulation of Lightning}.
\newblock Computer Graphics, 1994.

\bibitem[RS]{MCadaptatif}
Mohan S.~Kankanhalli Renben~Shu, Chen~Zhou.
\newblock Adaptative marching cubes.

\bibitem[RW90]{Magic}
T.~Reed and B.~Wyvill.
\newblock A new method for 3d reconstruction from serial sections by computer
  graphics using ``metaballs'''.
\newblock {\em Proc. of The Australian Conference on Computer Graphics}, 1990.

\bibitem[Wyva]{Train}
B.~Wyvill.
\newblock The great train rubbery.

\bibitem[Wyvb]{Soft}
B.~Wyvill.
\newblock Soft.

\end{thebibliography}
