NAME
fglReadBuffer - select a color buffer source for pixels
FORTRAN SPECIFICATION
SUBROUTINE fglReadBuffer( INTEGER*4 mode )
PARAMETERS
mode Specifies a color buffer. Accepted values are
GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT,
GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT,
and GL_AUXi, where i is between 0 and GL_AUX_BUFFERS
-1.
DESCRIPTION
fglReadBuffer specifies a color buffer as the source for
subsequent fglReadPixels, fglCopyTexImage1D,
fglCopyTexImage2D, fglCopyTexSubImage1D,
fglCopyTexSubImage2D, and fglCopyPixels commands. mode
accepts one of twelve or more predefined values. (GL_AUX0
through GL_AUX3 are always defined.) In a fully configured
system, GL_FRONT, GL_LEFT, and GL_FRONT_LEFT all name the
front left buffer, GL_FRONT_RIGHT and GL_RIGHT name the
front right buffer, and GL_BACK_LEFT and GL_BACK name the
back left buffer.
Nonstereo double-buffered configurations have only a front
left and a back left buffer. Single-buffered configurations
have a front left and a front right buffer if stereo, and
only a front left buffer if nonstereo. It is an error to
specify a nonexistent buffer to fglReadBuffer.
mode is initially GL_FRONT in single-buffered
configurations, and GL_BACK in double-buffered
configurations.
ERRORS
GL_INVALID_ENUM is generated if mode is not one of the
twelve (or more) accepted values.
GL_INVALID_OPERATION is generated if mode specifies a buffer
that does not exist.
GL_INVALID_OPERATION is generated if fglReadBuffer is
executed between the execution of fglBegin and the
corresponding execution of fglEnd.
ASSOCIATED GETS
fglGet with argument GL_READ_BUFFER
SEE ALSO
fglCopyPixels, fglCopyTexImage1D, fglCopyTexImage2D,
fglCopyTexSubImage1D, fglCopyTexSubImage2D, fglDrawBuffer,
fglReadPixels