I added an Environment Mapping Demo to my programming page today. The
effect is faked but it looks really nice in motion. Thanks to Hasty for
giving me the info on how to accomplish the effect. Head over to my programming
page to pick up the demo.
Finally an update with substance! I uploaded my Vertex Array & Lightmap
demo to my programming page. Its pretty simple and straight forward. If
you have any problems with it, find bugs in my code or have questions
email me and I will try to help
By the way, go buy Quake3 Arena,
its an amazing game.
Its been a while since I have updated my page but
school has taken precedence over graphics programming. I am working on
a terrain type program, not sure where it is going to take me I am still
researching. Over winter break I plan on writing some OpenGL tutorials
which I will post here. I plan on trying to write a demo using lightmaps
with and without multitexture and I want to explore compiled vertex arrays
and some other extensions. If you have anything that you would like to
see drop me a line and I will
try to do it.
Its been a while since I last updated so I decided
to make an update. I don't really have much time anymore to work on OpenGL
demos because of my classes so this site is going to be dead until I get
some free time. Everything will still be the same here, just nothing new
is going to be added. If you have a question just email
me at my Cal Poly email addres and I will try to get back to you.